You want to hear a story? Okay, I'll tell you a story. I'll tell you a story of a NES game published in August of 1991 by Ask Corporation, translated into English in November of 2000 by Alan Midas, and subsequently forgotten by the rest of the world.
Hundred World Story is a sort of "boardgame RPG" set in a medieval world of mountains, caves, woods, swamps, and a single VolaBno. True to the opening credits, it is "a story of dragons, elves, and kings." Except there's only one dragon, only one king, and the only elf is the one narrating the tale (unless you want to count this guy).
To quote a Google translation of a review on +D Games, "you do not know the atmosphere which makes the [bo] of the [ho] and, something happens bustling like the surprise box." Indeed, the surprise box that is 100 World Story happens bustling many things, least of all the [bo] of the [ho]. You complete quests, fight bizarre monsters, forgive pirates, and fall into ponds. You encounter banshees, grannies, tomatoes, saucers with cake on them, girls with cat ears, and lightning clouds. You trek all over the world earning enough money to buy weapons and gear, only to hit some redheaded guy in the face and lose it all. In other words, this is the most awesome game ever invented in the history of anywhere.
Once selling for as much as 6200 yen (approx. US$50), it no longer seems to suffer from excessive popularity. It seems to have been originally intended as a parody, but the corny dialogue coupled with the dated graphics and ocassionally buggy gameplay make it far funnier than it was probably ever intended to be.
This story could not even happen in your wildest dreams.
And that is only the beginning!